FF Tactics Speed Run, part 2

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http://www.veoh.com/videos/v16165995kmMdJaNp The Job System While job systems were familiar to the TRPG community, Final Fantasy Tactics used many classes seen in previous Final Fantasy versions. The localization of the game might have caused some of this to be lost in the translation. The White Mage job was translated as Priest, and the Black Mage job as Wizard, for instance, but this was changed for the PSP version. As each human character develops, they gain experience, which will increase their overall level. Characters also gain Job Points (JP), which allow them to level up within a job until they have mastered it. As a character gains more experience in various jobs, they gain access to other, more advanced or specialized jobs. Some jobs, like Calculator and Mime, require invested time and experience in several jobs, and require mastery of others to be truly effective. Once learned, skills and job-specific commands can be used even after a character switches jobs, though a penalty may be applied. The game also allows you to collect creatures like chocobos, and although these creatures also level up, they do not gain jobs or skills in Final Fantasy Tactics. Squire: Basic job for all warrior units, with the exception of the characters that possess a special class. Uses Basic Skills. Ramza has a special version of this job class which gives him additional Basic Skill actions to choose from (as well as notably better stats and the ability to equip certain items other squires cannot), as does Delita until he undergoes a class change later. Squires have very useful skills that can be used to quickly level JP (example: Accumulate, Gained JP Up). Knight: Fine warriors, bold and brave, with etiquette. Use Battle Skill, which allows the destruction of an opponent's weapons, armor, and stats. Their Equip Sword, Equip Shield and Equip Armor abilities allow you to equip your character with these items regardless of class. Archer: Archers use bows and crossbows and attacks from a distance. Aim allows strengthened attacks by delaying the shot for extra damage, and the Concentration skill increases hit rate. Monk: Monks are warriors who train their bodies in the ways of Punch Art. Their battle ability has numerous effects, such as striking from a distance or even reviving knocked out allies. They do not equip any weapons, but can deal considerable damage with their bare hands. The brawler ability allows for powerful attacks without weapons. Thief: Rogues who can steal anything from anyone -- Gil, items, even Experience Points. Use the Steal command to obtain items from enemies, and possess the Secret Hunt skill for Poaching. Geomancer: Warriors who use a different Elemental spell depending on what type of ground they are standing on. Lancer: These warriors Jump high and attacks enemies despite heavy arms and weapons with extra damage. They are experts with spears. The drawback of the Lancer is that when choosing to Jump over an opponent, you can't access the number of turns it will take. Therefore, the enemy may be able to move out of the way. A major advantage, however, is that a Lancer is immune to attacks and spells while Jumping.

Category: Games
Uploaded: October 6th, 2008 @ 4:29 pm
Author: ffgtahpfan

Length: 00:10
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Views: 170

Tags: enix fantasy final ivalice lions of square tactics the war

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